We also get more efficiency because we can directly call PowerShell APIs and code written in C# from this thread, without the overhead of a PowerShell pipeline. This prevents an entire class of race conditions, leading to more reliable and bug-free code. Now, PowerShell Editor Services maintains its own dedicated pipeline thread, which is able to service requests similar to JavaScript’s event loop, meaning we can run everything synchronously on the correct thread. This lead to overhead, threading issues and a complex implementation intended to work around the asymmetry between PowerShell as a synchronous, single-threaded runtime and a language server as an asynchronous, multi-threaded service. Previously the Integrated Console, the shell that is provided by the PowerShell extension, was run by setting threadpool tasks on a shared main runspace, and where LSP, Language Server Protocol, servicing was done with PowerShell idle events. Thank you to all of the community members who opened issues which helped motivate this major update.įor information on getting started with the PowerShell extension for Visual Studio Code refer to our documentation. This release represents over a year’s work, tracked in PSES #1295 and implemented in PSES #1459, and is our response to many issues opened by users over the last few years. This update represents a complete overhaul of the core PowerShell engine of PowerShell Editor services, with the intention of create a more reliable and stable user experience. Microsoft notes that VS Code 1.54 for macOS is a universal binary, so it runs on both Intel and M1 Macs.įor more information about what has changed in Visual Studio Code 1.54, in addition to support for Apple Silicon Macs, check out the full changelog for the update on Microsoft’s website.An updated version of our PowerShell Preview extension is now available on the Visual Studio Code marketplace. The latest version of Visual Studio Code is now available on Microsoft’s website and can be downloaded for free. Thanks to the community for self-hosting with the Insiders build and reporting issues early in the iteration. Users on Macs with M1 chips can now use VS Code without emulation with Rosetta, and will notice better performance and longer battery life when running VS Code. We are happy to announce our first release of stable Apple Silicon builds this iteration. Developers no longer need to have Rosetta installed to run Microsoft’s VS Code on the new M1 Macs (and any other new Macs coming in the future with an ARM processor).Īpps that run natively on M1 offer better performance and are also more energy efficient as they take advantage of the full power of the new architecture instead of being emulated and translated from the old Intel platform. Version 1.54 of Visual Code Studio is the first stable release with support for Apple Silicon Macs. The tool is now fully compatible with the Apple Silicon platform, which means that it now runs natively on Macs with the M1 chip. Microsoft’s open-source code editor, Visual Studio Code, has been updated this week with a great enhancement for M1 Mac users.
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